On Mythology
There are three layers of mythology that shape cultural norms: deep mythology, addressable mythology, and the immediate world. The first, the deep mythology, represents the
The Shards of Earuth is where the Keeper of the Garden trilogy takes place. These are stories, descriptions, explorations into language and culture, story building, mythology, and more. I have written, and continue to write these, as a way of providing depth of imagination to the Keeper of the Garden. So much shapes how stories are told: the where, when, why. Enjoy these excerpts, stories, myths, fanciful writings (and sometimes extensive linguistic, literary, or other studies) as I build out The Shards of Earuth.
There are three layers of mythology that shape cultural norms: deep mythology, addressable mythology, and the immediate world. The first, the deep mythology, represents the
The Fracture, or what could be simply looked at the division of Earuth, or at the time, Ear-du-roth, into dozens of independent worlds spread throughout
Name (role) [Earuthlish translation] Yunefwa-shin-alwae (the Creator) [Yune] Bowveia-sil-wash (Inferi) [Bawae] Eagoshz-ankt-get (Inferi) [Eaget] Granuwizt-ou-saalhnd (Inferi) [Grawand] Xacheng-fa-lesh (Inferi) [Xaefal] Ouechept-twil-sho (Inferi) [Ouech] Traegueci-nifh-pero (Inferi)
There are six distinct “times” in the history of the Earth that fall into one of three categories: Before Dominion (BD). This is the time
Earuthlish is considered the common language of Ear-du-roth, although there is some argument about whether it is just the language most spoken in the shard
Even though Ear-du-roth was as beautiful as he could have ever imagined, even though he was filled with pride and love for his First Children,
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